3D-Scapev1.02
a 3Dtop
Plugin by BoneS @ 2001
Operating Instructions
Bedienungsanleitung
Mode d’emploi
Gebruiksaanwijzing
Istructioni per l’uso
Instrucciones de manejo
Modo de emprego
Betjeningsvejledning
Bruksanvisning
Kayttoohje
Odhgiex yrhdevx
A logical addition to the plugin From8-80 was to have some kind of method to make more complex objects. One of the techniques in 3D world is the so called bump map, that add per point of the object an offset, that is taken out of a height map.Enjoy.
3D-Scape does just that, the height map is converted out of an ordinary BMP bit map file.
The heights are calculated from the luminance of the BMP colors, the brighter the color, the higher the map.It should be noted that to get really good results increase the number of divisions the object is made of (menu: FINER), this takes allot of CPU and OpenGL power, but if you have it,
You can move the object as any object in
3Dtop
,
clicking with the right button on one of the blocks will popup 3Dscape's
Menu:
Sphere | Base figure is a sphere |
Plane | Base figure is a Plane |
Choose Color | Will bring up the 3Dtop Color chooser |
No Color | For quickly setting it to white if it doesn't flatter the material image |
Choose Material | Will bring up a file loading dialog, for loading a file as texture image |
Zoom in Material | Enlarges the texture image to get some detail |
Zoom Out Material | Reduces the image, and results in tiling the picture |
No Material | For quickly clearing the block |
Translucent | For looking through the object, nice glass or water effect |
Choose Skin | Will bring up a file loading dialog, for loading a file as bump image |
More Skin | Makes the skin offset scale bigger |
Less Skin | Makes the skin offset scale smaller |
Invert Skin | The scale is now inverted so black is now higher |
No Skin | obvious isn't it. |
Finer | Increase number of Sphere and Plane subdivisions |
Rougher | Decrease number of Sphere and Plane subdivisions |
Shortcut to.. | To make it a shortcut to a program or file |
No Shortcut | undo the above |
Help | To get minor help items |
About | About this plugin and info ( used 880 file and shortcut name ) |
Exit | Save the scene and quit the Plugin |
For accessing the 3Dtop menu ( spinning, reload etc. ) press the shift key as well as the Right Mouse Button.
All item's can be separated by space or tab's,
but have to be on 1 line.
Comments are on C++ style with //
in front , rest of line is comment:
// this is comment
Best is to copy the 880 file and, cut/copy/paste
yourself a new world.
Note 1:
The Material Texture and Skin Filename is
a relative path , relative to the directory of the plugin
this way you can move the plugin and texture
folder to an other drive or folder, as long as there relative position
stays
the same.
If you are familiar with the plugin From8-80 you
know this format already.
Version V1.2 of this plugin has also the SKIN
capability's as a viewer, so you can load the defscp00.880 file or copy
the line from it to any *.880 file and load them with From8-80.
- Loading the same Material image as Skin image gets good results
- Better to make the Skin image out of the Material image by converting it to gray scale and then change the height by the degree of gray.
- Making you're own skin image is easier in gray scale's than in color.
- If you have a picture of your self, Skin it on a SPHERE and horror
- Most Fractal programs can export to BMP/JPEG bit maps.
since V1.0: There where a few bugs when starting the plugin more then
once and setting the reload flag.
since V1.01:
Very Big Change:
3D-Scape
a 3Dtop Plugin by BoneS @ 2001